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日期:2021-03-08 10:33

Lab 6 2021 – Sample Output

The following gives you sample output from the program up to the point the game starts. You can

continue playing the game against the computer, or you can stop the game there and try the next set,

using control-c (or see the lab writeup for more about this and other suggestions).

These examples are not absolutely exhaustive tests of your code, but will give you a good overall test.

Different input values will be used in the automarking.

Example 1

>> Basic test of input and board construction

Rows are 1 - 9, Columns are 1 - 11

Orientation is 0 for across, 1 for down

Give starting row, starting column and orientation (3 inputs) for ship of size=5:3 9 1

Give starting row, starting column and orientation (3 inputs) for ship of size=4:3 5 0

Give starting row, starting column and orientation (3 inputs) for ship of size=3:4 2 1

Give starting row, starting column and orientation (3 inputs) for ship of size=2:9 4 0

Give starting row, starting column and orientation (3 inputs) for ship of size=1:9 8 0

Your board is

Cols

1 2 3 4 5 6 7 8 9 10 11

________________________________

R1| 0 0 0 0 0 0 0 0 0 0 0 |

R2| 0 0 0 0 0 0 0 0 0 0 0 |

R3| 0 0 0 0 4 4 4 4 5 0 0 |

R4| 0 3 0 0 0 0 0 0 5 0 0 |

R5| 0 3 0 0 0 0 0 0 5 0 0 |

R6| 0 3 0 0 0 0 0 0 5 0 0 |

R7| 0 0 0 0 0 0 0 0 5 0 0 |

R8| 0 0 0 0 0 0 0 0 0 0 0 |

R9| 0 0 0 2 2 0 0 1 0 0 0 |

__________________________________

Give a shot (row, col):

-----------------------------------------------------------------------------------------------------

Example 2

>> Tests invalid inputs for row, column and orientation and tests placement of one ship over another

Rows are 1 - 9, Columns are 1 - 11

Orientation is 0 for across, 1 for down

Give starting row, starting column and orientation (3 inputs) for ship of size=5:16 1 1

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=5:-4 0 1

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=5:1 1 0

Give starting row, starting column and orientation (3 inputs) for ship of size=4:1 3 1

Conflicts with ship already placed

Give starting row, starting column and orientation (3 inputs) for ship of size=4:6 1 1

Give starting row, starting column and orientation (3 inputs) for ship of size=3:9 -5 0

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=3:9 12 0

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=3:9 9 0

Give starting row, starting column and orientation (3 inputs) for ship of size=2:1 11 3

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=2:1 11 -7

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=2:1 11 0

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=2:1 11 1

Give starting row, starting column and orientation (3 inputs) for ship of size=1:3 11 1

Your board is

Cols

1 2 3 4 5 6 7 8 9 10 11

________________________________

R1| 5 5 5 5 5 0 0 0 0 0 2 |

R2| 0 0 0 0 0 0 0 0 0 0 2 |

R3| 0 0 0 0 0 0 0 0 0 0 1 |

R4| 0 0 0 0 0 0 0 0 0 0 0 |

R5| 0 0 0 0 0 0 0 0 0 0 0 |

R6| 4 0 0 0 0 0 0 0 0 0 0 |

R7| 4 0 0 0 0 0 0 0 0 0 0 |

R8| 4 0 0 0 0 0 0 0 0 0 0 |

R9| 4 0 0 0 0 0 0 0 3 3 3 |

__________________________________

Give a shot (row, col):

--------------------------------------------------------------------------------------------------

Example 3

>> Tests placement of ship over edge of board

Rows are 1 - 9, Columns are 1 - 11

Orientation is 0 for across, 1 for down

Give starting row, starting column and orientation (3 inputs) for ship of size=5:2 8 0

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=5:6 8 1

Invalid Input

Give starting row, starting column and orientation (3 inputs) for ship of size=5:2 3 0

Give starting row, starting column and orientation (3 inputs) for ship of size=4:5 5 1

Give starting row, starting column and orientation (3 inputs) for ship of size=3:7 8 1

Give starting row, starting column and orientation (3 inputs) for ship of size=2:6 10 0

Give starting row, starting column and orientation (3 inputs) for ship of size=1:9 11 0

Your board is

Cols

1 2 3 4 5 6 7 8 9 10 11

________________________________

R1| 0 0 0 0 0 0 0 0 0 0 0 |

R2| 0 0 5 5 5 5 5 0 0 0 0 |

R3| 0 0 0 0 0 0 0 0 0 0 0 |

R4| 0 0 0 0 0 0 0 0 0 0 0 |

R5| 0 0 0 0 4 0 0 0 0 0 0 |

R6| 0 0 0 0 4 0 0 0 0 2 2 |

R7| 0 0 0 0 4 0 0 3 0 0 0 |

R8| 0 0 0 0 4 0 0 3 0 0 0 |

R9| 0 0 0 0 0 0 0 3 0 0 1 |

__________________________________

Give a shot (row, col):

-------------------------------------------------------------------------------------------------

Example output on Examify

The output on Examify is different, in that the program (not your code) will print “Seed:” at the start,

and will print the computer board after the user board and not continue into playing mode. This should

not affect your function. However, as in the announcement about lab 6: To correctly generate the

computer board: Use the same order of ship placement as for the user (ie ship 5 first, then 4, 3 etc.) and

generate the parameters in the same order as for user input (row, column, orientation) using a single

use of getRand() for each parameter and you will pass the computer board in the test cases.

Here is what is generated for the first Example above in Examify:

Seed:Rows are 1 - 9, Columns are 1 - 11

Orientation is 0 for across, 1 for down

Give starting row, starting column and orientation (3 inputs) for ship of

size=5:Give starting row, starting column and orientation (3 inputs) for

ship of size=4:Give starting row, starting column and orientation (3

inputs) for ship of size=3:Give starting row, starting column and

orientation (3 inputs) for ship of size=2:Give starting row, starting

column and orientation (3 inputs) for ship of size=1:Your board is

Cols

1 2 3 4 5 6 7 8 9 10 11

________________________________

R1| 0 0 0 0 0 0 0 0 0 0 0 |

R2| 0 0 0 0 0 0 0 0 0 0 0 |

R3| 0 0 0 0 4 4 4 4 5 0 0 |

R4| 0 3 0 0 0 0 0 0 5 0 0 |

R5| 0 3 0 0 0 0 0 0 5 0 0 |

R6| 0 3 0 0 0 0 0 0 5 0 0 |

R7| 0 0 0 0 0 0 0 0 5 0 0 |

R8| 0 0 0 0 0 0 0 0 0 0 0 |

R9| 0 0 0 2 2 0 0 1 0 0 0 |

__________________________________

Computer board is

Cols

1 2 3 4 5 6 7 8 9 10 11

________________________________

R1| 2 2 0 0 1 0 0 3 3 3 0 |

R2| 0 4 4 4 4 0 0 0 0 0 0 |

R3| 0 0 0 0 0 0 0 0 0 0 0 |

R4| 0 0 0 0 0 0 0 0 0 0 0 |

R5| 0 0 0 0 0 0 0 0 0 0 0 |

R6| 0 0 0 0 0 0 0 0 0 0 0 |

R7| 0 0 0 0 0 0 0 0 0 0 0 |

R8| 5 5 5 5 5 0 0 0 0 0 0 |

R9| 0 0 0 0 0 0 0 0 0 0 0 |

__________________________________


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