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日期:2020-05-27 10:58

Assignment 3 instructions

SIT216 Assignment 3 — 2020

Interface Design Prototype

Aim

In this assignment you will, in a group, design an interface for a mobile app (phone or tablet). Your design will also be used to

create a video walkthrough, a rationale for the design decisions made and suitable evaluation approach.

Assignment Overview

Due date: Fri 5 Jun at 11.59pm (Week 12) - extended beyond the new due date of 29/5 that was setin response to COVID-19

Weighting: 30%

SIT216 - User Centred Design

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18/05/2020 Assignment 3 instructions - SIT216 - User Centred Design

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Mode: Group (with an individual component)

Requirements: This assignment requires you to investigate and design an interface for a mobile app (phone or tablet). In the nal

assignment you will work in groups of 3 to prototype an home improvements-themed app. The focus and functionality of the

app, eg, indoors or outdoors, shopping, visualising improvements, coordinating supplies and tradespeople, etc is for your group

to decide. You will present your prototype as a set of design documents together with a recorded walkthrough of the interface

functionality. The focus of this assignment is on creating a high-delity

model of the system. This is a team project. Students who

investigated mobile apps in Assignments 1 and 2 and/or worked through some of the earlier pracs on mobile usability can refer

back to their notes.

Related ULOs & GLOs: ULO 1, ULO 4 & GLO 1, GLO 5

The Prototype

The app prototype is completed as a group presentation. The prototype can be presented in a number of forms, however, the

nal

prototype must be produced in a design/prototype application, such as this high-delity

example . The prototype

presentation does not have to be a fully-professional production. You can use whatever software package that you are

comfortable with such as Adobe XD , Photoshop , Muse , InVision , Balsamiq or Sketch . A recorded voiceover

explanation of how the prototype works with the interface clearly visible is also required of about 3 to 4 minutes long. You

will need to think carefully about what you demonstrate and what you don't. YouTube contains a number of these presentations

(including these ) where a walkthrough is provided, though some are pencil and paper prototypes only, ie, low-delity.

The Design Report

The design report is a single team report that describes the functionality of the application in its nal

form. You should include

descriptions of all of your functions and sketch the storyboard associated with each function. The report should cover these main

sections:

1. An introduction to the app that you would expect to nd

in its applicable app store/s. These descriptions are typically less than

100 words in length and need to entice users into downloading and using the app. Some descriptions include a screen image. You

are welcome to include this as well

are welcome to include this as well.

2. A description of the functionality of the app. You can present this as a small user manual or as a Hierarchical Task Analysis (HTA).

Each function should include a storyboard or annotated sketch that clearly shows how users interact and what interface changes

occur as a result of that interaction.

3. A justication

for the design concept in terms of the usability of the design from a theoretical perspective, i.e., considering agreed

upon principles/standards. You should explain why your decisions make sense and why your interface concept works for the app.

Preliminary designs can be included as an appendix to the report or as a presentation from your personal portfolio through the unit

site.

4. Details on how your team would plan and conduct ethical user testing to evaluate and verify the usability of the mobile app.

Points to consider include the type of suitable tests/experiments, recruitment, consent, condentiality

and storage/access to the

data obtained from participants. Actual user testing should not be performed.

The design report should not be overly long. I would much rather you spend time on the design instead of the report. However,

the report needs to make sure that I understand your design and can follow your design decisions. It is important that you think

about your decisions as you are developing your design. It is very hard to justify decisions after the product is complete.

You must acknowledge all statements and information taken from other sources and adhere to the guidelines published about

plagiarism. All ideas and material taken from references must be cited and a full reference list must be provided at the end of the

report.

Submission Requirements

Your interface design will be submitted in a number of components; some of which you complete as a group and one task which

you complete as an individual. The following components are required:

1. The prototype of your interface completed as a short automated PowerPoint or video walkthrough. The walkthrough should

provide the viewer with a demonstration of how the interface will provide the functionality required for the application. Weighting:

50% of the marks available for this assignment.

18/05/2020 Assignment 3 instructions - SIT216 - User Centred Design

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Reflect in Portfolio Download Print

2. The design report which describes the functionality of the application, justication

of the design decisions during design of the

application and testing/evaluation requirements. Weighting: 40% of the marks available for this project.

3. A personal reection

(one per team member) providing details about your input into the project. What did you do? How did you

do it? What aspects of the design are you most proud of? Describe your contribution. Weighting: 10% of the marks available for

this project.

4. Completed self and peer-assessment in FeedbackFruits.

Advice on referencing (Harvard style) and report writing is available on the Study Support site.

The assignment will be submitted via the assignment folders in the unit site by 11.59pm on Friday 5 Jun, 2020.

The walkthrough (as a PowerPoint or video le)

and report (Word document or PDF) is a group submission (only one student per

group needs to submitthis) and the reection

(Word document or PDF) submitted separately and individually.

Marking Criteria

This project is worth 30% of your nal

mark. It has three major assessment areas. You must demonstrate that you can:

1. Work within a team to produce and document a detailed interface design;

2. Create a prototype walkthrough of your design; and

3. Reect

on your contributions to the nal

project.

The detailed marking rubrics are available in the Assignment 3 (prototype & report) and Assignment 3 (reection)

submission

folders.

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